TimetableIN THE SECOND TERM 2018/19: Tuesday 3.00 p.m. - 4.00 p.m. by appointment to be agreed by email. ROOM No. 4205, 2nd floor, IULM 4.
Fabrizia Malgieri obtained her PhD in Communication and New Technologies at the IULM University of Milan in 2017, with a thesis on videogames entitled Multi-screen and multi-frame: new practices of videogame experience. Since 2013, she has been collaborating in teaching activities in the field of Cinema at the Institute of Comparative Arts, Cultures and Literatures and since 2017, she has been collaborating in teaching and research activities in the field of Television at the Department of Communication, Arts and Media "Giampaolo Fabris". She has collaborated with the online section of the magazine "Duellanti" and, since 2013, she has been editor-in-chief of the Italian section of the international network Gamereactor, a portal for information and in-depth video games.
AREAS OF SCIENTIFIC INTEREST
Grammar of audiovisual languages
Languages of cinema and television
History and languages of the videogame
Forms of seriality in the video game
Practices of use and experience in the video game
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Although IULM University takes all necessary care to ensure the publication of correct, updated and complete information, it is not responsible for the contents of the curricula published online on the Portal www.iulm.it. The holder of this curriculum vitae is the exclusive guarantor and responsible for the correctness and truthfulness of the information contained therein.