• Virtual Reality, Augmented Reality and Mixed Reality: Technology and Creativity

Lecturer: Dr Thomas Berloffa
Open to: All students enrolled in Master’s degree programmes
Maximum number of participants: 50
Minimum number of participants: 10 (the workshop will not be held if the minimum number is not reached)
Language: English

Overview:
This workshop explores Virtual Reality and its various dimensions, with the aim of fostering a creative and multidisciplinary approach to virtual design.

Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) are innovative technologies offering cutting-edge design solutions across numerous sectors. In recent years, advances in hardware and software have transformed the use of Extended Reality (XR), revealing unprecedented possibilities.

Among these developments, the Metaverse is opening up new scenarios and development opportunities in the creative industries, marketing and communication, providing professionals with tools to experiment with new design methodologies.

The workshop aims to explore these issues by offering an overview of how professions are evolving thanks to Extended Reality.

Lessons will cover the following topics:

  • The differences between the various forms of Extended Reality (XR)
  • Virtual Reality (VR)
  • Augmented Reality (AR)
  • Mixed Reality (MR)
  • Essential hardware and software tools for virtual projects
  • Virtual design in the fields of design and art
  • International case studies
  • Virtual reality and cinema
  • Effective project team organisation
  • Creative project management in virtual environments
  • International scenarios and the latest industry trends
  • Ethical implications and limitations of virtual reality
  • The Metaverse
  • NFTs

The workshop will include the use of virtual reality headsets and a practical exercise.

Dates:

  • Tuesday 10 March, 9:00–12:00
  • Tuesday 17 March, 9:00–12:00
  • Tuesday 31 March, 9:00–12:00

All sessions will take place in Room 152.