Che cos'è il videogioco? Storia, modelli produttivi e professioni

Lecturer: Dr. Fabrizia Malgieri

Target audience: All students enrolled in bachelor's and master's degree programs

Maximum number of participants: 30

Workshop Language: Italian

Subscription: closed

Content:

The video game today represents one of the most important and profitable entertainment industries on a global scale. Through a series of meetings that identify and explore history and production models, as well as draw on the experience of professionals working in the industry at multiple levels, the reasons and scenarios why digital gaming is considered one of the most successful contemporary audiovisual media will be analyzed.

Dates:

  • Monday, April 14, 2025, 12:00 p.m. - 1:30 p.m
  • Monday, April 28, 2025, 12:00 p.m. - 1:30 p.m
  • Monday, May 5, 2025, 12:00 p.m. - 1:30 p.m
  • Monday, May 12, 2025, 12:00 p.m. - 1:30 p.m
  • Monday, May 19, 2025, 12:00 p.m. - 1:30 p.m
  • Monday, May 26, 2025, 12:00 p.m. - 1:30 p.m

All classes will be held in classroom 116