
Geekonomy, il business della Pop-Culture
Lecturer: Dr. Fabrizio Savorani
Target audience: All students enrolled in bachelor's and master's degree programs
Maximum number of participants: 30
Workshop Language: Italian
Subscription: closed
Content:
Fandom, Community & Live Entertainment constitute an ecosystem that is an expression of the "geek" sub-culture that fuels the creative entertainment industries, all closely interrelated and capable of generating phenomena worth billions of dollars
We will explore the phenomenon from the perspective of its transmedia nature, its economic dimension, production aspects, content needs, business dynamics, values at stake, and commercial activities.
We will accompany students to understand how all these elements-which are interconnected-must necessarily be skillfully blended in order for them to translate into major successful events
Dates:
- friday, April 11, 2025, 12:00 -13:30 p.m., in classroom 126
- thursday, April 17, 2025, 3:00 p.m. - 4:30 p.m., in classroom 116
- friday, May 09, 2025, 12:00 -13:30 p.m., in classroom 126
- friday, May 16, 2025, 12:00 -13:30 p.m., in classroom 126
- friday, May 23, 2025, 12:00 -13:30 p.m., in classroom 126
- friday, May 30, 2025, 12:00 -13:30 p.m., in classroom 126